RogueDeff
Project Description
This is a little game I made for the mix and jam 2020 game jam, it was made in 48 hours, using the Unity game engine. It's a top down, rogue-like, tower defence, dungeon crawler that takes place in procedurally generated dungeons. In addition to this, the player's main two mechanics are a grappling hook for navigation and the ability to pickup enemies.
You cannot attack in this game. But your turrets can.
Screenshots