log.moon

Curriculum Vitae

About Me

I'm a software engineer and data science student driven by curiosity about how systems work at every level. I build games, tools, and applications while diving deep into the underlying technologies. I'm passionate about solving complex problems across different domains and creating software that delivers real value.

Experience

Jul 2026 - Aug 2026

Software Engineering Intern at Tanit Consulting AB (FrostLink)

Nine-week internship on FrostLink, a React Native and Expo app for skiers and snowboarders; three releases (1.1.2 to 1.1.4) went out during it, with part-time work after.

Rebuilt the trip-matching engine as a weighted score over seven dimensions with a broadening ladder and a 35% fit floor, and took the Firestore rules from a few permissive checks to 387 lines.

Jul 2025 - Sep 2025

Internship at SQUARE-IT

Built a career-management module for the HRMaps HRMS during a three-month internship in ASP.NET and Angular, including CareerIntelligenceService, which turns performance reviews, skills and tenure into promotion-readiness scores, attrition-risk predictions and skill-gap recommendations.

Designed a role-aware approval workflow where manager-initiated promotion and transfer requests skip the standard queue and route directly to HR.

2021 - 2025

Freelance Game Developer

Delivered independent game projects and client work on Fiverr and Upwork, holding a 5-star rating across 17 Fiverr reviews.

Worked directly with clients from brief to delivered build, handling scoping, implementation and communication.

2021 - 2024

Senior Game Developer at Novel Bomb

Sole in-engine programmer and lead developer on Stock Boy, a commercial 2D action-adventure in Unity, in a 4-person team.

Owned all in-engine work: gameplay systems, custom tools, level design and implementation.

Education

2023 - Present

Data Science Engineering Degree - ESPRIT

Final-year Data Science engineering student focused on machine learning, statistical analysis and software engineering. Currently seeking an end-of-studies internship (PFE) starting January 2027.

2020 - 2023

Pre-Engineering Degree - IPEIB

Multidisciplinary preparatory program in mathematics, physics and computer science, preparing for competitive engineering schools.

Featured Projects

FrostLink

Nine-week internship at Tanit Consulting AB, July to August 2026: rebuilt the trip-matching engine, wrote the 387-line Firestore rules file, and built Piste, the review workflow I ran on 41 of my review passes.

React Native TypeScript Firebase Expo Mobile Development

LLM Agents Traffic Controller (MARL)

A language model layer for traffic signals: three role agents, a supervisor, an arbiter and a safety shield on top of Eclipse SUMO, with the latency work and the benchmark against Max-Pressure on a real Tunisian district.

Python LLM SUMO Reinforcement Learning FastAPI React

Pilot - Internship Discovery & Application Pipeline

The tool I use to find and apply for internships: keyless discovery across job and ATS boards, LLM fit scoring against my own profile, per-application CV and cover-letter tailoring, and browser autofill that leaves the submit click to me.

Python LLM Playwright SQLite CLI

DQN From Scratch

Deep Q-Network implemented from scratch in C on a custom Sokol game stack: hand-written forward pass and backprop, experience replay, target networks and a training curriculum, applied to Pong.

Reinforcement Learning C Deep Q-Network Neural Networks Sokol

CredVault

Local-first, zero-knowledge credential manager shipped as a Rust and Tauri desktop app: Argon2id and AES-256-GCM, one encrypted file, no network calls, installers for Linux and Windows via CI/CD.

Rust Tauri Encryption Desktop Application CI/CD React

Stock Boy

Commercial 2D action-adventure in Unity, developed with Novel Bomb as sole in-engine programmer and lead developer on a 4-person team.

Unity C# Commercial Game 2D Game Team Lead

Volunteering

2025

Game Jam Creator & Organizer

Founded CSJAM, a 24-hour game jam with 50 participants, organized with the Tek-up IEEE Student Branch.

2023 - 2025

IEEE Tek-up Student Branch, Computer Society Webmaster

Maintained the chapter website and social media, and joined technical workshops and competitions.